Do I need an instrument to play this game?
No. Coco plays the sound and gives you focused answer choices, so you only need headphones and a few minutes of attention.
Descending intervals
Fall is the counterpart to Climb. It isolates downward melodic motion so descending intervals stop feeling like a weak spot.
What this game trains
Many musicians can sing ascending interval references but hesitate when the same distance falls downward. Fall trains that neglected direction with the same direct feedback loop as the rest of Coco.
Coco keeps each question focused and scores the listening task immediately.
Levels add musical material gradually so the challenge grows with your ear.
Practice both interval direction and interval quality.
Intervals
Hear two notes moving upward and learn to name the interval between them.
Intervals
Compare multiple intervals and choose the widest distance by ear.
Chords
Practice hearing chord qualities like major, minor, diminished, and augmented by sound.
FAQ
No. Coco plays the sound and gives you focused answer choices, so you only need headphones and a few minutes of attention.
Yes. Early levels keep the answer set narrow, then add more notes, intervals, chords, or scales as your ear gets stronger.
For many musicians, yes. Descending motion is less rehearsed, which is exactly why Coco gives it its own game.